TUMO
INNOVATIVE
LEARNING
PROGRAM
NOW IN ASTANA
DESIGN &
TECHNOLOGY
FOR TEENAGERS
AGES 12–18
TUMO Astana
TUMO Astana is an innovative extracurricular education center for teenagers, focused on creative and digital technologies. It is located at the international artificial intelligence hub alem.ai
The program is designed for students aged 12 to 18, is completely free of charge, and offers 11 diverse learning tracks. All activities are conducted offline in Astana.
learning targets
At TUMO Astana, students can choose from 11 learning paths – allowing every teenager to explore what truly interests them, from programming and graphic design to animation and music.
TUMO’s educational model is built on a unique methodology that blends technology, creativity, and independence. The program includes three core components: self-learning, workshops, and learning labs.
programming
The goal of TUMO's programming course is to guide students through the intricate journey of mastering coding skills and help them bring their creative visions to life through the application of programming concepts. These workshops emphasize the development of problem-solving ability and how to develop efficient algorithms.
Level 1 of the course sends students on a hands-on exploration of basic programming concepts.
Level 2 allows students to dive deep into advanced programming techniques including OOP, matrices, and libraries.
robotics
The TUMO Robotics Workshop introduces students to robotics and smart systems through hands-on learning.
Level 1 covers microcontrollers, sensors, and coding, enabling students to build and program autonomous robots.
Level 2 advances into IoT, cloud integration, and smart automation, culminating in project-based solutions. This workshop equips students with essential robotics and automation skills, preparing them for AI-driven innovations.
game development
The goal of the TUMO Game Development workshop is to teach students how to create playable, complex 3D games that are focused on player experience. Through a combination of level design and coding, the workshop encourages students to think critically about how players navigate and interact with their games. This fosters a deep understanding of game development, where students not only learn level creation and coding but also how to design compelling game experiences that keep players engaged and invested in the gameplay.
In Level 1, students focus on the fundamentals of level design and player navigation, learning how to guide players through game worlds using design principles.
In Level 2, they shift toward the logic and mechanics behind gameplay, using a basic level of programming that is sufficient to create interactive systems, obstacles, collectibles, and NPCs.
filmmaking
At the heart of TUMO's Filmmaking workshop is the art of telling visual stories and crafting compelling narratives. We guide students to understand that in film, it's not just about telling the audience the story but showing it.
In Level 1, we dive into the magic of silent movies, where students practice telling stories without words and learn how to show and not tell.
Moving to Level 2, they explore parallel editing and gain a deeper understanding of the nuances of storytelling.
graphic design
The Graphic Design workshop at TUMO emphasizes the role that shapes play in visual communication.
Level 1 is focused on creating complex objects using basic shapes.
By Level 2, participants delve into advanced aspects of graphic design including grid structures and utilizing color to establish brand identity. This workshop aims to introduce students to the art of manipulating shapes to communicate compelling visual messages.
web development
The TUMO Web Development workshop is designed to teach students the essentials of web development, including the fundamental concepts and advanced applications needed to create dynamic and interactive websites.
Level 1 builds a solid foundation in HTML, CSS, and basic PHP, focusing on structuring, styling, and introducing dynamic content to web pages.
In Level 2, students tackle more complex challenges including advanced PHP, content management, and database management with MySQL. The workshop culminates in the development of comprehensive websites that feature user management systems, interactive elements, and content management capabilities.
motion graphics
The TUMO Motion Graphics workshops are focused on teaching teens how to visually express their ideas. We show students how to use moving design elements to communicate information with precision - whether by sticking to the rules of physics or intentionally breaking them.
Level 1 introduces the fundamentals of motion through keyframes, pacing, basic transforms and the core After Effects interface, helping students create expressive animated scenes.
Level 2 builds on these skills with shape and path animation, character creation and loop principles, guiding students toward more polished, design-driven and seamless animations.
animation
The TUMO Animation workshop is designed to teach students about movement and how animation can bring still images to life and serve as an effective tool for storytelling and addressing important topics. The workshop will focus on 2D frame-by-frame animation and its fundamental role in the filmmaking process.
In Level 1, students will learn the basics of animation by creating scenes involving a bouncing ball.
In Level 2, they’ll dive deeper into the world of animation by creating their own characters and showing their personalities through animation.
3D modeling
The TUMO 3D Modeling Workshop immerses students in the multifaceted world of 3D design, emphasizing both hard surface and organic modeling. This workshop focuses on developing a deep understanding of 3D space, encouraging students to manipulate and create complex models that serve various functions and aesthetics. By exploring these two core aspects of 3D modeling, the workshop aims to develop students’ technical skills and allow them to pursue their creative vision, preparing them for diverse challenges in industries like gaming, animation, and virtual reality.
In Level 1, students focus on hard-surface, low-poly modeling, creating stylized houses and environments.
In Level 2, they transition to organic modeling, using digital sculpting techniques to develop 3D characters.
digital music
The TUMO Music Workshop introduces students to the idea that music is an organized sound that can convey feelings and emotions rather than just noise. Music can be predictable, but students will learn how to break patterns in order to keep their tracks interesting.
In Level 1 of this workshop series, students will explore the concepts of beats, bars, rhythm, and the structure of music.
In Level 2, they’ll learn about regularity and symmetry in music, as well as how to use scales and chords to convey specific emotions. They’ll also explore a variety of genres and learn how they each create regularity in different ways.
generative AI
TUMO Astana is the first TUMO center in Kazakhstan and Central Asia. The center opens in February 2026 in Astana and serves as the starting point for developing human capital in the field of technology.
It is located within the International Center for Artificial Intelligence, alem.ai, which is being established by order of the President of the Republic of Kazakhstan, Kassym-Jomart Tokayev.